EECE496 Term Project

The UBC EECE 496 capstone engineering team did an amazing job developing an innovative new video game which uses the player’s eye-gaze information as a core game dynamic, called Focalpoint. Focalpoint is one of the first, if not the first game which uses eye-gaze as a native game dynamic (and not just a mouse cursor or touch replacement). It’s a simple game, but once you start playing, you forget about the eye-tracking and it feels like the computer just knows what you want it to do, without having to click anywhere.