3D Point-of-Gaze For 3D Interaction

3D Point-of-Gaze For 3D Interaction

3D Eye-gaze

With the model based methods for computing the Point of Gaze (POG) it is possible to develop applications for 3D eye-tracking such as 3D Tic-Tac-Toe, shown here on a 3x3x3 grid.

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Model Based Eye-tracking

Model Based Eye-tracking

Model based eye-tracking

Model based eye-tracking enables the ability to track the position of the eyes in space, with potential improvements in calibration and accuracy.

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Introduction

 

The HCI Group is dedicated to researching and developing new and improved methods for human computer interaction. Our interests cover all areas of HCI, however our primary focus is on natural interaction through voice recognition, gesture tracking, and eye-gaze tracking. The HCI Group is affiliated with the Department of Electrical and Computer Engineering at the University of British Columbia.